Mika Blackstone
I am a game designer with a passion for level and systems design, user research and game production.
Featured Project: Distress Signal
Producer | Systems | User Research
Distress Signal is a completed academic project about waking up alone from cryostasis on your ship in space. Travel through the ship to find your escape, before anything finds you.
For this project, I worked as a producer, created enemy AI logic and behaviors, created gameplay mechanic blueprints, and led user research.
Featured Project: Revna
Producer | Level | User Research
Play as Revna in an ethereal, Norse-inspired story as you work your way through combat to reach the end.
For this project I worked as a producer, iterated on levels, led QA, and facilitated user research to support iteration cycles.