Mika Blackstone

I am a game designer with a passion for level and systems design, user research and game production.

Featured Project: Distress Signal

Producer | Systems | User Research

Distress Signal is a completed academic project about waking up alone from cryostasis on your ship in space. Travel through the ship to find your escape, before anything finds you.

For this project, I worked as a producer, created enemy AI logic and behaviors, created gameplay mechanic blueprints, and led user research.

Featured Project: Revna

Producer | Level | User Research

Play as Revna in an ethereal, Norse-inspired story as you work your way through combat to reach the end.

For this project I worked as a producer, iterated on levels, led QA, and facilitated user research to support iteration cycles.